'Star Wars' spinoffs

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Videogames, novels, TV keep mythology alive

By Thomas McClean

The long wait between films can be too much for fans who can't wait for their next "Star Wars" fix. Fortunately, there's plenty of comicbooks, novels and, increasingly, videogames and television that detail a universe only glimpsed at in the movies.

With more than 70 million "Star Wars" books in print, comics and novels are the dominant media of the spinoff fiction program begun by Lucasfilm in 1991. Lucas Licensing prexy Howard Roffman says the company has worked hard to carefully plan and coordinate what it calls the "expanded universe." "We devote a lot of energy to developing continuity," he says.

Fans prefer to read about characters from the movies, and overarching stories have been especially popular, such as the multi-novel "New Jedi Order" series and the new nine-book series "Legacy of the Force," Roffman says.

Keeping track of dozens of novels, plus the hundreds of comics published by Dark Horse Comics since 1992, requires a full-time employee to maintain an internal continuity database called the Holocron, Roffman says.
That's a long way from the early spinoffs, such as the original Marvel Comics series, or the 1978 novel "Splinter of the Mind's Eye."
"They were making it up as they went," Roffman says.

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Variety
 
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